Shake Shop and Dress Up
UI design for Milestone + point progression feature
Fish of Fortune - Whalo
For Whalo's Fish of Fortune mobile game, I was asked to design the UI for an idle point progression feature that would live inside one the game's Trail minigame. As the player progresses on the Trail, they hit milestones that feed the feature - get all of them and get a grand prize!
There are two versions of this feature - Shake Shop and Pingo Dress Up.
The progression is shown by one image being replaced with another upon a background holder.
Shake Shop
For the Shake Shop, there are 3 versions - 12 shakes, 9, and 6.
Tech Art Dev Obligations:
The feature is built from - 1. A background image that includes the title, Captain character, shelves, and grand prize holder.
2. The stamp - that is updated to the next relevent sticker when the player progresses 
to the next milestone.
3. The defined dynamic space for the stamp image. Each stamp is exported in the same dimensions - so that placing them and switching them out for the next one is seamless.
Pingo Dress Up
This feature is the same as the Shake Shop developemental wise.
It is made up also of a background image, and a stamp that sits on top, in its defined dynamic space.
Additional Credits:
Shake Shop - Concept art for feature by Eliran Cohen
Pingo Dress Up - Pingo character final art done by Eliran Cohen
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